Coming soon to iPhone

The story

The night the Festa vanished

Once a year the Fuse Cats light the Gran Finale, and every cat in town purrs at once. This year, on Festa morning, somebody declared the sky private property.

Porto Fusa

Porto Fusa is a sunny harbour town of cats: warm roof tiles, market awnings, laundry lines, trams, a clock tower, a radio tower and a lighthouse on the breakwater. For two hundred years the Fuse Cats, the town's fireworks crew, have lit the Festa della Fusa from its rooftops.

Their bombs are festa fireworks. Nobody gets hurt in Porto Fusa: they get sooty, dizzy and deeply embarrassed.

On Festa morning the Alley Gang raids the workshop, takes the fireworks and cages the crew. Jinx, leader for exactly one day, is the only Fuse Cat still free. He takes the town back one rooftop at a time.

Meet the crew

Opening night on the rooftops of Porto Fusa

Chapter 1

Sunny Rooftops

Festa morning: the Alley Gang has taken the rooftops, our fireworks and our crew. Take them back!

  1. Rooftop Market1

    Episode 1 · “Day One, No Crew”

    Rooftop Market

    Day one as leader. They took the crew and the fireworks. Take back the market!

    • GoalTake back the market
    • Star challengeSet off a 3-bomb chain
    • Par time1:30
  2. Laundry Lines2

    Episode 2 · “Whose Roof Is It Anyway?”

    Laundry Lines

    They're pegging the General's flags on our washing. Throw the whole gang out!

    • GoalDefeat the whole gang
    • Star challengeDon't take a hit
    • Par time2:00
    • Bomb tipThe Decoy
  3. Clocktower Gap3

    Episode 3 · “No Rush”

    Clocktower Gap

    They locked the most punctual cat in town inside the clock. Get Monty out!

    • GoalRescue Monty
    • Star challengeDrop a sign on an enemy
    • Par time1:20
    • Bomb tipThe Ricochet
  4. Cart Alley4

    Episode 4 · “The Purple Smell”

    Cart Alley

    The Alchemist is brewing our festa powder into potions. Get through his alley!

    • GoalGet through the alley
    • Star challengeChain an Alchemist's bomb
    • Par time1:25
    • Bomb tipThe Bouncer
  5. The Loading Dock5

    Episode 5 · “Crated and Stamped”

    The Loading Dock

    Our fireworks are crated, stamped and due out by boat. Cross the dock!

    • GoalCross the dock
    • Star challengeBowl a villain over with a cart
    • Par time1:10
    • Bomb tipThe Thumper
  6. The Radio Tower6

    Episode 6 · “Regulation Four Hundred”

    The Radio Tower

    The General is broadcasting 400 new rules from Bruno's tower. Rescue Bruno!

    • GoalRescue Bruno
    • Star challengeDefeat 3 enemies with one BOOM
    • Par time1:05
    • On loan hereThe Remote
  7. Fireworks Festa7

    Episode 7 · “Opening Night Goes Ahead”

    Fireworks Festa

    Opening night goes ahead, and the whole gang is coming. Hold the square!

    • GoalHold the square
    • Star challengeBeat all five waves
    • Hold out for1:30
    • Bomb tipThe Zapper
  8. Windy Bridges8

    Episode 8 · “After Them!”

    Windy Bridges

    The gang is running with one long, heavy crate. After them, across the canals!

    • GoalCross the canals
    • Star challengeKnock out 2 with bombs on the wind
    • Par time1:00
    • Bomb tipThe Sticky
  9. The Gang's Hideout9

    Episode 9 · “The Powder Store”

    The Gang's Hideout

    Their hideout is stacked with our powder. Clear out every last one of them!

    • GoalDefeat the whole gang
    • Star challengeKnock out 5 with one fuse
    • Par time1:20
    • Bomb tipThe Splitter
  10. The Brute's Roof10

    Episode 10 · “A Roof of His Own”

    The Brute's Roof

    The Brute holds the last roof and the last of our fireworks. Bring him down!

    • GoalDefeat the Brute
    • Star challengeBounce 3 bombs off a wall into him
    • Par time1:30
    • Bomb tipThe Remote

More chapters are on their way.