StarterClassic
Cross Blast

The Alley Gang stole the Festa's fireworks. Set a bomb, start a chain and take Porto Fusa back one rooftop at a time. Then play a friend in the Rooftop Duel!
Coming soon to iPhone
10rooftops
7cats
12bombs
4mini games


How it plays
Set a bomb and watch what it starts. Blasts light fireworks barrels, knock signs into bridges, bowl carts down the street and set off the next bomb along. Danger squares show what is about to happen, so every plan is yours, and so is every mistake.
See the campaignThe crew
Power them up, earn ranks and pick a gadget for each.

Flick
Shove
Remote
Fake Danger
Soot Cloud
Anchor Line
Quick ChangeNobody is evil. Everybody is petty.

Wants One quiet evening
Seven Festas running, the opening salvo has collapsed his soufflé.

Wants Orders
The General showed him a paper with a very large stamp. He cannot disobey a stamp.

Wants To see what happens
A Fuse Cats apprentice once, let go after "the purple incident". Now he has a lab with no rules.

Wants A roof of his own
Never invited to the Festa (he once sat on the buffet). He embroidered the kitty on his vest himself.
Bomb Lab
The Bouncer hops over cover. The Frost slows the gang down. The Zapper jumps from villain to villain. Try any bomb on the test range before you buy it, with coins you earn by playing.
StarterCross Blast
RareHops Over Cover
EpicClings To Targets
EpicLures Enemies
RareShoves Light Cover
EpicTrigger On Command
RareSlows Enemies
EpicPulls Bombs In
RareBanks Off Walls
LegendarySplits Into Three
RareBlocks One Blast
LegendaryChains Between Enemies
Chapter 1 · Sunny Rooftops
Ten rooftops in Chapter 1: a market, a clock tower, tram alleys, canals, the gang's hideout and the Brute's own roof. Rescue the crew, hold the square on opening night and find out where the Gran Finale went.

Episode 1 · “Day One, No Crew”
Day one as leader. They took the crew and the fireworks. Take back the market!

Episode 2 · “Whose Roof Is It Anyway?”
They're pegging the General's flags on our washing. Throw the whole gang out!

Episode 3 · “No Rush”
They locked the most punctual cat in town inside the clock. Get Monty out!

Episode 4 · “The Purple Smell”
The Alchemist is brewing our festa powder into potions. Get through his alley!

Episode 5 · “Crated and Stamped”
Our fireworks are crated, stamped and due out by boat. Cross the dock!

Episode 6 · “Regulation Four Hundred”
The General is broadcasting 400 new rules from Bruno's tower. Rescue Bruno!

Episode 7 · “Opening Night Goes Ahead”
Opening night goes ahead, and the whole gang is coming. Hold the square!

Episode 8 · “After Them!”
The gang is running with one long, heavy crate. After them, across the canals!

Episode 9 · “The Powder Store”
Their hideout is stacked with our powder. Clear out every last one of them!

Episode 10 · “A Roof of His Own”
The Brute holds the last roof and the last of our fireworks. Bring him down!
Mini games
Four more games between adventures.

Coming soon to iPhone